The Game of Life
Here we've designed and implemented Conway's Game of Life, game algorithm; invented by John Conway in 1970. The rules of this 0-player game (a video game playing without user input) are:
- Any live cell with fewer than two live neighbors dies, as if by under-population.
- Any live cell with two or three live neighbors lives on to the next generation.
- Any live cell with more than three live neighbors dies, as if by overpopulation.
- Any dead cell with exactly three live neighbors becomes a live cell, as if by reproduction.
The motivation for this project was to become familiar with parallel computing primarily on the CPU, but also on the GPU which utilizes the stream processing paradigm.
Usage
There are 6 different implementations:
- Serial
- Serial with OpenMP
- MPI
- MPI with OpenMP (aka Hybrid)
- NVidia CUDA...